If you’re a veteran gamer, then you’re probably familiar with faulty hardware. Whether it was the NES, which required constant blowing of the cartridge. The original Playstation, which often demanded gamers to flip it upside down in order to read the disc. Or maybe your first experience with shoddy hardware was the PS2’s disc read error. Whatever the case may be, we as gamers have much experience with crappy hardware. The ironic thing about this is the fact that each of the aforementioned consoles, no matter how defective they were, went on to become the most successful platforms in their respective generations. The one thing these consoles had in common was the fact that there was no substitute for the fun factor these consoles provided when they were up and running. So how in the hell did the 360 survive with a 33% failure rate and the PS3 breathing down its neck. 1. Playstation 3 Late Out of the Gates Microsoft was able to survive via the cushion that the late release of the PS3 provided. They were alotted time to iron out all of the mistakes due to the fact that there was no substitute on the market. While Sony was trying to make sure all of the Blu-Ray diodes were working properly, Microsoft was busy establishing its name and working on an RROD solution. 2. Xbox Live If there were a worthy substitute for the X-box Live experience, the consumers would have switched. Being that the PS3 failed to offer a comparable online experience, customers continued crave the community feel provided by the 360.

Original post: RROD. How Did Microsoft Overcome This Debacle?

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